The everyday blog of Richard Bartle.
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7:49pm on Tuesday, 16th May, 2006:
I had one of my very rare, unbidden dreams last night.
As usual, I won't be going into the details as other people's dreams are always boring. Basically, this one was set in The Land, which is what we called the world of MUD1. I knew I was in it, and it was wonderful to see it again in its full glory, but of course I also knew it was a dream and I wasn't actually there. It was great to feel that sense of immersion again, though.
The reason I mention this is that there was one thing I didn't realise during my visit until the instant I awoke (at 4:55am; indeed, it may have been the shock of this realisation that awoke me): the part of The Land I visited was one I never implemented. I had it actualised in my mind's eye, but I never put it in the game because it would have had no place (in a gameplay sense: its function was already served by other areas). I hadn't thought about it for years, but last night there I was, within it, recalling every detail and enjoying every moment. I hadn't thought about it for years, so I don't know what triggered it off.
It's always nice to return to a place of which you have fond memories. This is the case even if that place is neither real nor virtual, but purely imaginary.
Referenced by An Old Memory.
Referenced by Worlds Within Worlds.
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Copyright © 2006 Richard Bartle (firstname.lastname@example.org).