The everyday blog of Richard Bartle.
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2:20pm on Friday, 30th October, 2015:
This is from an article in Computer Games Strategy Plus I came across while leafing through some old stuff today:
The screens back then had fewer pixels than today's, but MMOs could still only manage to fill a third of them with 3D graphics.
I see Microsoft's image remains much the same as it was in those days, though.
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