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11:29am on Sunday, 8th July, 2012:

Papers Uploaded

Miscellaneous

I finally got around to uploading some of my conference papers and book chapters onto my web site. This way, people have a fighting chance of finding then without having to stumble upon them by accident in the actual books and conference proceedings in which they appear. I've not uploaded anything from books that haven't yet been published or that are from publishers likely to sue my head off for undermining their business model.

Here ya go!

Why Governments aren't Gods and Gods aren't Governments
This is a rejoinder to people who seem to think that MMOs should be democracies.
http://www.mud.co.uk/richard/CommandLines06.pdf

Virtual Worldliness
Originally my State of Play conference keynote, this explains what the virtual asks of the real.
http://www.mud.co.uk/richard/StateofPlay06.pdf

Presence and Flow: Ill-Fitting Clothes for Virtual Worlds
People often say that fun in MMOs comes from Presence or Flow. Here's where I point out some flaws in those arguments.
http://www.mud.co.uk/richard/Techne07.pdf

The Line between Play and Design
A discussion of nested levels of design in worlds-within-worlds.
http://www.mud.co.uk/richard/PoCG08.pdf

Alice and Dorothy Play Together
How virtual worlds can go forward by overcoming one of the legacies of the past.
http://www.mud.co.uk/richard/ThirdPerson09.pdf

Understanding the Limits of Theory
How not to use Player Types theory.
http://www.mud.co.uk/richard/BeyondGameDesign09.pdf

Unrealistic Expectations
This is an analysis of the simulation aspect (or lack thereof) of MMOs.
http://www.mud.co.uk/richard/RingBearers11.pdf




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Copyright © 2012 Richard Bartle (richard@mud.co.uk).